PDA

View Full Version : When UT4 or UT201x comes out...


ZorakMantis::LOB::
07-12-2010, 01:29 AM
We will have to get the LOB band back together!!

http://images.allmoviephoto.com/1980_The_Blues_Brothers/1980_the_blues_brothers_005.jpg
(pictured: Pete, Chu, G$ in the background on the organ)

Ninjahedge
07-12-2010, 09:25 AM
It just won't be the same w/o HAMMAR... :(


I wonder if they will actually include in-game voice/chat........ Or maybe it is too new a technology for them.. :p

shifty
07-12-2010, 05:24 PM
are there actually plans to release such a title? can we pleeeeaaassseee have those bastard idiots release UT99 again with all same weapons and physics yet? freaking tards don't seem to get that they had a winner with that one and can't keep their g*damn finger off the eye candy button long enough to recreate it again without all the double-jump/dodge-jump, vehicles, lightning gun and other BS.

I would still soooo play that game.

Ninjahedge
07-13-2010, 09:14 AM
Maybe just a HDUT like what they did with Serious Sam......

Kong
07-27-2010, 10:20 PM
Are you dreaming/wishing or is there a link where you are reading this?

Ninjahedge
07-29-2010, 09:34 AM
Wish.

:(

Muscat
07-29-2010, 12:34 PM
There is no reason for another UT until they release the Unreal engine 4.

Ninjahedge
07-29-2010, 01:53 PM
Why do they need a new engine?

Every time they have done that it has just been an advertisement for the engine, not the game or the gameplay mechanics.


They need to take the old game, its pace, its weapons, and refine it. Better models, better HD capabilities for textures and the like, and possibly better user interfaces for the same old things (a better sniper scope with adjustable zoom perhaps?).

Muscat
08-01-2010, 06:05 PM
Because they make money with the engine and not a cent with UT 3.
Since the beginning Unreal is not a great game but just the most advanced game engine and tools to make online shooters. UT is a kind of Quake 3 arena with better network performances and tools. The mods are better than the game itself. All the maps, mods, models made by players and dreaming game devs have made the success of UT. UT2003/2004 was better in all possibilities a game can offers for modding and using advanced physics in a online shooter but our computers was not enough powerful to run the new beast at its best to enjoy the game at the start. Another aspect was most of the new shooters started to use more realistic characters because it was possible and They forgot the fun factor we can have when we play with toons. Killing a toon is not the same as killing real looking characters. That change the face of game not just a little.

UT3 was made in the same way as UT2004 and other online war shooters. They changed too much the way mods are made and I don't think a modders wanted to lose one year of their life again to learn how works the new engine just for fun. Also too much new good games was released since ut2003. New maps can keep a game alive when you have no better looking online games on the market but when you have hundred of new games with a better storyline and new stuff to discover this kills any Quake Arena with vehicles.

They made UT3 but Gears of war was the new project Epic wanted to do and show. In Gears of War you have all the elements of a real good AAA game but again most PC cannot handle it correctly. Now they want to make games for consoles because at least you know what everyone is going to see and play without crashing or trying to play with a poor 5fps and complaining the game is bad.

Ninjahedge
08-02-2010, 08:35 AM
Actually, they want consoles for a few things Musc:

1. Compatibility. You are right on this.

2. Harder to Hak.

3. Accessory Sale. People are more likely to buy crap along with the game if they are Console Jockeys.

4. Cost. You simply get more money, and possibly less advertising expense from doing a console title (share expense with the base MFR).

5. Subscriptions. Live is still $/mo.

6. Control. You get to sell every little addon and tweak. Look at how EA does it.



One last thing about the engines. I know why they release a new engine and then use UT as a presentation piece, but what I am saying is that, for one round, maybe they should STOP doing that and produce a game on previous engines that is more FUN to play rather than dynamic eye-candy....

shifty
08-02-2010, 11:21 PM
Muscat, let me ask you this:

How many times has a developer or group made an amazing game just to make a great game, and not for the money? Why is this not possible for a beast of an entity like them?

Do you feel that the UT community - the community that helped propel this game into infamy - with all the support we've provided over the years is not worth recreating a classic?

I don't want to say "they owe us", I just mean to say ... I feel like we're ready, I feel like it would be an incredibly classy thing for them to do as a way of saying, "here's our roots, here's what inspired our latest creation, here is a thank you to everyone back in the day who helped inspire or make it a reality".

But I'm known to be a dreamer that likes to give back to others.

tensux
08-09-2010, 08:56 PM
its a business

shifty
08-09-2010, 11:33 PM
all business and no play makes jack a serial killer.

ZorakMantis::LOB::
08-09-2010, 11:35 PM
I do not think that UT99 could be recreated even if they tried.

Part of what made the game so charming was the clunky netcode and inaccuracies that resulted from it. If you have not played UT99 for years then load it back up, play multiplayer, and you will see/feel what I mean. It is a big part of what made the gameplay what it was. How they could replicate that I do not know as outdated netcode would seem out of place in a graphically updated version.

I certainly would not mind them trying at least though :)

Ninjahedge
08-10-2010, 09:41 AM
all business and no play makes jack a serial killer.

What a rip.

Muscat
08-16-2010, 02:17 PM
Muscat, let me ask you this:

How many times has a developer or group made an amazing game just to make a great game, and not for the money? Why is this not possible for a beast of an entity like them?

Do you feel that the UT community - the community that helped propel this game into infamy - with all the support we've provided over the years is not worth recreating a classic?

I don't want to say "they owe us", I just mean to say ... I feel like we're ready, I feel like it would be an incredibly classy thing for them to do as a way of saying, "here's our roots, here's what inspired our latest creation, here is a thank you to everyone back in the day who helped inspire or make it a reality".

But I'm known to be a dreamer that likes to give back to others.

Hi Shifty,
I think it is not the first time we talk about that. They created UT 99, you can play UT99 anytimes. The game is always great with real minor bugs. Recreating UT99 is somewhere a waste of time because the game already exist. I play UT99 sometimes and it is always fun because you have no lag at all and all is very fast on actual computers. We tried to recreate UT99 under UT2004 but well it is a lot of work and I don't want to waste years of my life for just a game that already exist. The tools and engine changed to much and was full of bugs (or unfinished work) at each new release. Now they changed so many classes and stuff it is crazy if someone try to do it.

I think UT 3 is not a bad game but nobody is playing it online. I don't like the user interface and the game seems dam heavy for my system. Many of my ideas and voice taunts are include in UT3. I'm sure the director don't know about it. It is young devs who tried all the mutators and mods suggesting stuff made by the community and get paid for that. That kind of stuff destroy all motivations to make mods for game. I think they deserve the fail just for doing that. They want a community and modders they just have to respect the community. Maybe I am one of the UT3 aliens in the head of a Digital Extreme's technical artist lol.

UnrealGrrl
04-18-2011, 02:14 AM
you just rawk muscat ;) love you guys!

=A!M=OakWind
04-19-2011, 10:02 PM
They did remake UT99, it was called UT3. It had grenades, boots, sniper, and no dodge jump. And when the community *****ed about eye height, they changed that also with the first patch.

UTXMP was also remade on the UT2k4 engine, and no one played that either.

Nostalgia just doesn't sell.

Ninjahedge
04-20-2011, 09:05 AM
Nope.

The problem being, the game utself just did not feel right anymore. I don't know what to say. I got it, played it about 5 hours and never turned it on again.

Main reasons:

1. No voice chat. Blame TF2 for that addiction.
2. Not much COMMUNITY support. UT99 only survived on its USER maps. Making it this much more detailed made it really hard to make a Zeitkind.
3. Competition. What was it in the day? UT vs Q? Now? GoW, Q, TF2, CoD, Battlefield, MoH....

The list is quite long, and respectable.

So although I miss playing UT99, it hit a niche. And, more importantly, that niche included YOU people.

=A!M=OakWind
04-20-2011, 12:55 PM
1. Voice chat is bound to b
2. The tools are easy to use, We have 83 maps hosted here:Liandri downloads (http://www.liandri.com/downloads.php)
3. Not epic's fault.

I'm just saying UT99ers have nothing to ***** about, Epic gave them exactly what they wanted.

Ninjahedge
04-20-2011, 03:52 PM
I know.

I am just going on what I had when it first came out. I do not recall a voice bind (I looked!!!) and there were few maps. UT3 has been out for a few years, UT99 had hundreds of maps (I had quite a bit of downtime loading them when I first started playing them!).

The only other thing that killed it was a fracturing of the fanbase. UT2K3/4 did not help much (WTH is it with the outrageous punk Egyptians? Was this supposed to be Stargate, "Take It To The People"?) and the traipsing off to that adventure game (forgot what it was).

The game itself just did not do it for me.....


But now that you mentioned a server, and that they have voice, I may need to drop in and say "Hi!"....if anyone is actually there......


BTW UT3 engine is also used for MNC. Not a bad game for $10 on sale, but not a great one either. Nice motion and interaction though......

=A!M=OakWind
04-20-2011, 08:35 PM
We pulled our UT3 server recently because it sat empty. But the voice binding I pulled from the manual, so it was there day 1. It's possible that the server didn't have it enabled.

Ninjahedge
04-21-2011, 09:30 AM
Oak.... I don't know if I was on your server or not, I just remember playing with some people and asking and them texting me back "nope"....

I never realized how dependent I had gotten on it until I switched back. TF2 being one of the best ones to use it so far.

Before that it was either quickly typed "OMG no text kill!!!!" or things like TeamSpeak (which were hit or miss until recently...)

Anyway, I am not dissing the proggie, just saying that it did not seem to hit the mark when it came out... Or that that mark still existed anymore!